By the Global EdTech Watch Editorial Team
Published: July 2026
Executive Overview
In the fast-evolving landscape of educational technology, platforms must continually prove their worth beyond flashy interfaces and superficial engagement. Amid mounting pressure from school districts worldwide to streamline digital ecosystems, curb unproductive screen time, and deliver measurable academic impact, one platform continues to set the benchmark for digital pedagogy.
Kahoot!, the global game-based learning platform, has officially been named a winner in the highly competitive Tech & Learning Best of Show at ISTELive 26 awards. Announced during the United States’ premier educational technology event, this distinction honors the most transformative EdTech products exhibited on the convention floor.
For Kahoot!, this accolade represents far more than just another trophy to add to its growing mantle. It is a validation of the company’s steadfast commitment to developing high-quality, evidence-based learning solutions that actively support educators while driving meaningful learning outcomes for millions of students globally. Securing the Best of Show title in the Secondary Education category—following its triumph in the Primary Education category at ISTELive 25—highlights the platform’s remarkable versatility, proving its efficacy across the entire K-12 spectrum and beyond.
Detailed Chronology: The Journey to ISTELive 26
The path to receiving a Tech & Learning Best of Show award is rigorous, highly competitive, and designed to separate transformative educational tools from passing digital trends.
The Evaluation Process
The judging panel is comprised of a carefully selected group of industry-expert educators, technology coordinators, and editorial evaluators. These judges assess nominated products through a rigorous multi-point framework, focusing on:
- Ease of Use: How seamlessly the tool integrates into existing classroom routines without imposing a steep learning curve on educators.
- Overall Value: The cost-to-benefit ratio for cash-strapped school districts seeking maximum ROI from their digital tools.
- Uniqueness in the Market: How the product differentiates itself from standard digital worksheets or generic quiz software.
- Workflow Streamlining: Clear proof that the software actively lightens the administrative and pedagogical load for teachers.
- Student Achievement: Tangible evidence that the platform moves the needle on student learning outcomes.
From Primary to Secondary Excellence
By capturing the Primary Education category at ISTELive 25 and following up with the Secondary Education win at ISTELive 26, Kahoot! has achieved a rare continuity of excellence. Educational technology often struggles to scale across age groups; tools designed for energetic primary schoolers frequently fail to resonate with teenagers, while platforms built for older students can feel sterile or overly complex for younger children.
Kahoot!’s back-to-back victories demonstrate that its foundational mechanics—gamified participation, instant feedback loops, and interactive visual storytelling—can be successfully tailored to meet the vastly different developmental, psychological, and academic needs of learners spanning early childhood education through high school.
Supporting Context & Metrics: The Science Behind the Success
As educational budgets face tightening constraints and school leaders conduct aggressive audits of their software portfolios, the demand for "evidence-based EdTech" has never been higher. Educators and administrators can no longer afford to adopt tools based solely on anecdotal enthusiasm; they require hard data proving that a digital platform improves student achievement.
Dominating the Global EdTech Evidence List
Kahoot! does not merely claim to be effective; its claims are backed by an unprecedented volume of empirical data. The platform currently ranks #1 on EduEvidence’s Global EdTech Evidence List, outperforming nearly 1,000 other EdTech products evaluated across more than 75 countries. This ranking serves as a gold standard for institutional buyers looking to invest in solutions with proven pedagogical efficacy.
Decades of Peer-Reviewed Research
The academic credentials of Kahoot! are bolstered by more than 300 independent, peer-reviewed studies conducted across more than 70 countries. Unlike proprietary internal studies that may carry inherent biases, this extensive body of external academic research provides an objective look at how the platform alters the classroom dynamic. Key findings from multiple independent meta-analyses reveal that integrating Kahoot! into regular instruction can:
- Boost Academic Performance: Consistently improve students’ scores on typical unit tests by an average of a full letter grade.
- Elevate Motivation and Participation: Significantly increase intrinsic learning motivation, turning passive listeners into active, vocal classroom participants.
- Mitigate Classroom Anxiety: Lower stress and anxiety levels associated with traditional, high-stakes testing environments by transforming assessment into a low-stakes, highly engaging collaborative experience.
Official Statements and Industry Perspectives
The announcement of Kahoot!’s victory at ISTELive 26 drew widespread praise from the judging panel, editorial staff, and company leadership alike.

Insights from the Judging Panel
One Tech & Learning judge, speaking anonymously to preserve the integrity of the evaluation process, highlighted how Kahoot! successfully bridges the gap between engagement and rigorous instruction:
"We’ve had great success with Kahoot! in our district as a way to increase engagement while giving teachers quick, meaningful feedback on student learning. Like any instructional tool, it’s most impactful when it’s part of quality instruction rather than a standalone activity, helping reinforce learning instead of simply becoming a game."
The Tech & Learning editorial team further contextualized the importance of the awards program:
"The products nominated for the Best of Show program provide an outstanding overview of new technology on the show floor and shine a spotlight on the products, and businesses behind them, who are transforming education in schools around the world."
A Message from Company Leadership
Reflecting on the honor, representatives for Kahoot! expressed profound gratitude to the global community of educators and learners who have made the platform a household name in education. Emphasizing that teachers remain at the core of the platform’s ongoing evolution, a company spokesperson shared:
"On behalf of the Kahoot! team, I would like to share our sincere gratitude, not only for the recognition of this award, but for the 10 million educators who bring learning to life with Kahoot! in classrooms around the world. We are grateful to the millions of learners of all ages creating and discovering joyful learning moments on Kahoot! every day. Educators and learners are at the heart of everything we do, and you inspire us to keep innovating new ways to deliver on our mission to make learning awesome."
Future Outlook: The Next Frontier of Game-Based Learning
As ISTELive 26 draws to a close, the conversation among educational technologists shifts toward the future. What lies ahead for platforms like Kahoot! as artificial intelligence, adaptive learning pathways, and immersive digital environments continue to reshape the classroom?
Navigating the Post-Pandemic EdTech Landscape
The EdTech boom spurred by the COVID-19 pandemic has matured into a period of critical evaluation. School districts are no longer racing to adopt every new tool that hits the market; instead, they are looking to consolidate their digital infrastructure. Products that survive and thrive in this climate will be those that integrate seamlessly with existing Learning Management Systems (LMS), respect data privacy standards (such as FERPA and GDPR), and save teachers time rather than adding to their administrative burden.
By securing top-tier industry recognition like the Tech & Learning Best of Show award and maintaining its top spot on the EduEvidence Global EdTech Evidence List, Kahoot! has positioned itself as an essential, foundational component of the modern digital classroom.
Innovation Rooted in Pedagogy
Moving forward, Kahoot! aims to leverage its massive global user base and extensive research backing to pioneer new frontiers in interactive learning. By focusing heavily on formative assessment data analytics, teachers will be empowered to instantly identify learning gaps in real-time, allowing them to tailor subsequent instruction dynamically.
Furthermore, as concerns surrounding student screen time persist, platforms must prove that their digital interventions are additive rather than distracting. Kahoot!’s emphasis on collaborative, social, and instructor-led gameplay ensures that screen time is spent building communication, critical thinking, and teamwork skills rather than sitting in isolation.
As classrooms worldwide continue to adapt to the demands of the 21st century, the success of Kahoot! at ISTELive 26 serves as a powerful reminder: when technology is built on a foundation of rigorous science, designed with the teacher’s workflow in mind, and focused entirely on bringing joy to the learning process, it has the power to transform education on a global scale.
